University of Hertfordshire
University of Hertfordshire

MA Concept Art

University of Hertfordshire, United Kingdom

Course Overview

The MA Concept Art course is designed to elevate your concept art skills to a professional level, equipping you to thrive in the dynamic fields of games, film, and animation. Throughout the program, you will: Develop Professional-Level Skills: Acquire advanced skills and knowledge in concept art, ensuring you reach a professional standard in your craft. Build a Commercial-Standard Portfolio: Craft a personal portfolio that not only showcases your artistic prowess but also aligns with the cutting-edge practices prevalent in the games, film, and animation industries, making you a sought-after talent. Explore Theoretical and Contextual Understanding: Delve into the theoretical and contextual aspects of concept art, understanding its significance in contemporary media culture and its diverse audiences. Enhance Professional Practices: Develop high-level skills in inquiry, research, creative invention, project planning, and management, essential for a successful career in concept art. Access Technical Training: Benefit from additional technical training by auditing undergraduate skills modules, ensuring a comprehensive understanding of the tools and techniques used in the industry. Flexibility in Learning: Choose to study either online or on campus, providing home students with the flexibility to tailor their learning experience according to individual preferences and needs. Specialize or Broaden Your Practice: Tailor your learning by specializing in areas such as character or environment design or opt for a broadly-based concept art practice, allowing you to align your studies with your specific interests and career goals. Collaborate Across Disciplines: Engage in shared modules with other postgraduate programs like MA Animation and MA Games Art and Design, fostering interdisciplinary collaboration and expanding your understanding of related fields. Dedicated Support: Receive personalized guidance from a personal tutor throughout your study, ensuring you have consistent support and opportunities for advice on career preparation and portfolio development. By the end of the MA Concept Art course, you will emerge with a comprehensive skill set, a top-tier portfolio, and the knowledge needed to excel in the competitive and evolving landscape of concept art in the entertainment industry.

Course Type
PG
Course Nature
Full Time
Course Duration
1 Year
Total Fee
£16450
Intake
September 2024
Language Proficiency

Under Graduation: 55%
English for HSE/SSE: 70% or IELTS: 6.5

Documents Required
  • 10TH
  • 12TH
  • DEGREE
  • DEGREE PROVISSIONAL CERTIFICATE
  • Degree Consolidated Marksheet
  • Degree Individual Marksheet
  • PASSPORT
  • LOR 1
  • LOR 2
  • CV
  • SOP
  • EXPERIANCE CERTIFICATES
University
University of Hertfordshire
University Details

The University of Hertfordshire, founded in 1952, is one of the top public institutions in the United Kingdom. The institution has 32,000 students studying for 550 degrees over two campuses. Over 11,500 foreign students from more than 140 countries study at the university's UK campus. The campuses of the University of Hertfordshire are among the 20 safest in England.

Syllabus

1. Module 1: Skill Development (30 Credits) - Compulsory

  • This module concentrates on refining fundamental skills essential for success in the digital arts domain. Students will actively participate in practical exercises designed to enhance technical prowess, foster creative thinking, and hone problem-solving abilities.

2. Module 2: Digital Media Exploration (30 Credits) - Compulsory

  • Investigate the varied realm of digital media, examining its historical progression and assessing its significance in contemporary society. This module delves into the analysis of diverse digital media forms, platforms, and their influence on culture, communication, and artistic expression.

3. Module 3: Creative Project Development (30 Credits) - Compulsory

  • Building upon the skills acquired in Module 1, this module centers on applying creative techniques in project development. Students will conceptualize, plan, and execute a digital arts project, emphasizing collaboration, innovation, and effective project management.

4. Module 4: Professional Practice Exploration (30 Credits) - Compulsory

  • Acquire insights into the professional facets of the digital arts industry. This module covers topics such as ethical considerations, industry standards, legal aspects, and effective communication within a professional context. Students will cultivate a critical understanding of the broader professional landscape.

5. Module 5: In-Depth Study of Concept Art (60 Credits) - Compulsory

  • Delve profoundly into the domain of concept art, a pivotal aspect of digital arts. This module provides a comprehensive exploration of concept art principles, techniques, and their application across various industries, including gaming, film, and animation. Students will construct a substantial portfolio demonstrating proficiency in concept art.

Assessment Methods:

  • Continuous Evaluation: Regular assignments and projects to gauge ongoing progress.
  • Examinations: Written assessments to evaluate theoretical knowledge.
  • Portfolio Submission: Compilation of work from Module 3 and Module 5 for evaluation.
  • Presentations: Oral presentations on selected topics related to Digital Media and Professional Practice.

Grading Criteria:

  • Assessments will be graded based on creativity, technical proficiency, critical thinking, and adherence to industry standards.

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